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Mahjong 101: Mahjong Made Simple - The Starter Sheet
Your first lesson on two pages, made to sit next to your rack.
Someone at the table says "pung," and everyone nods, so you nod too. Then the card is in your hand. Every line looks like a phone number, and the woman explaining it has already moved on to the Charleston.
Keep this next to your rack. It holds the basics on two pages, so the answer is right there on the table when you need it.
What this is
A two-page quick reference for new American Mahjong players. Page one covers what's in front of you and what the card asks for. Page two follows the game from the first mix to the moment you say Mahjong.
What's inside
Your Tiles. All 152 of them, sorted by family, plus the Soap's second job as a zero.
The Building Blocks. The six melds from a single up to a sextet, with a chart showing where Jokers can go and where they can't.
The Three Joker Rules. Where a Joker can live, how many can share a group, and why a discarded Joker is dead.
Reading the Card. The card's shorthand on one panel, what the colors mean (not which suit), and why the parentheses decide whether your hand is legal.
Your Four Starter Neighborhoods. The KISS Method, with eight starter addresses and twelve houses to live in while the rest of the card waits.
Setup and the Deal. The wall, the dice, the break, and the count that starts East with 14 tiles and everyone else with 13.
Green Zone, Red Zone. A four-step way to pick a hand right after the deal, without reading every line on the card.
The Charleston. Right, over, left, then left, over, right, and the one job a beginner has during every pass.
Your Turn. Pick, look, discard and name it, plus how to call a tile, how the Joker exchange works, and what to do when your 14th tile lands.
Who this is for
The woman sitting down to her first few games who wants the rules within reach. It also fits the student just out of a first lesson who wants a reminder while it's still fresh.
If you don't know a pung from a pair yet, that's fine. Page one starts with the tiles themselves, and nothing on it assumes you've played before.
The details
One PDF, two pages, US letter landscape. Print it front and back and the whole thing fits on one sheet. You'll need the current NMJL card and a set of tiles.
Digital delivery only. This downloadable product is free. No returns.
One more thing
Hot tip from Gaia: stay in the starter homes for two games, two weeks, two months, however long your brain needs. Once those feel easy, the rest of the card starts opening up.
Your first lesson on two pages, made to sit next to your rack.
Someone at the table says "pung," and everyone nods, so you nod too. Then the card is in your hand. Every line looks like a phone number, and the woman explaining it has already moved on to the Charleston.
Keep this next to your rack. It holds the basics on two pages, so the answer is right there on the table when you need it.
What this is
A two-page quick reference for new American Mahjong players. Page one covers what's in front of you and what the card asks for. Page two follows the game from the first mix to the moment you say Mahjong.
What's inside
Your Tiles. All 152 of them, sorted by family, plus the Soap's second job as a zero.
The Building Blocks. The six melds from a single up to a sextet, with a chart showing where Jokers can go and where they can't.
The Three Joker Rules. Where a Joker can live, how many can share a group, and why a discarded Joker is dead.
Reading the Card. The card's shorthand on one panel, what the colors mean (not which suit), and why the parentheses decide whether your hand is legal.
Your Four Starter Neighborhoods. The KISS Method, with eight starter addresses and twelve houses to live in while the rest of the card waits.
Setup and the Deal. The wall, the dice, the break, and the count that starts East with 14 tiles and everyone else with 13.
Green Zone, Red Zone. A four-step way to pick a hand right after the deal, without reading every line on the card.
The Charleston. Right, over, left, then left, over, right, and the one job a beginner has during every pass.
Your Turn. Pick, look, discard and name it, plus how to call a tile, how the Joker exchange works, and what to do when your 14th tile lands.
Who this is for
The woman sitting down to her first few games who wants the rules within reach. It also fits the student just out of a first lesson who wants a reminder while it's still fresh.
If you don't know a pung from a pair yet, that's fine. Page one starts with the tiles themselves, and nothing on it assumes you've played before.
The details
One PDF, two pages, US letter landscape. Print it front and back and the whole thing fits on one sheet. You'll need the current NMJL card and a set of tiles.
Digital delivery only. This downloadable product is free. No returns.
One more thing
Hot tip from Gaia: stay in the starter homes for two games, two weeks, two months, however long your brain needs. Once those feel easy, the rest of the card starts opening up.